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When scanning a drawing into your computer it will always load as a bitmap image, (a bit like a photograph in a newspaper). This can be sent directly to a stamp manufacturer as long as it is a black and white scan and the line thicknesses do not fall below the minimum. If the lines are too thin you can convert the bitmap image into vector data by applying a trace to the image. Programs that have tracing ability place a vector line around the lines or can be set to follow the lines, these lines can then have a thickness applied to make them suitable for rubber stamp making.

Complex drawing and illustrations can also be made into rubber stamps; these may not contain many lines and look more like photographs. It is best to send a few different options of these to your stamp manufacturer; one option would be to increase the brightness of the image then convert the bitmap to a simple black and white image. Here it is best to select a rubber stamp manufacturer that is familiar with these types of images, see below recommendations.

File Formats

All images that enter your computer have an extension relating to what format they are in. You may have an image from a scan, a clipart disk or downloaded from a clipart service. Some are .eps and .wmf files (Vector line format more common for logos or line drawings) and others jpeg an .gif (Bitmap pixel photos and illustrations) Both image formats can produce excellent stamps; however simple images are always best in .eps and .wmf format to allow you to easily manipulate line thickness in the event the lines are too thin.

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